ARHYDION

frozen springs
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The desert is little more than a sheet of ice, punctuated by crystals not valuable enough to merit the effort needed to collect them. Only the hardy wander here. Those who dare to explore it can find the occasional but strange phenomenon the land is known for - hot springs, powered by some deep energy source at the planet's core.
cenote city
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A city carved out of the inner sanctum of a cenote. Access is solely by water, and cannot be found by map, only by word of mouth; therefore, entrance is only by invitation. What it lacks in sophistication, hospitality, and repute, it makes up for in secrets of trade and wealth.

KARNAK

Metropolis
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The Hyperion population hub and focal point for trade. Residences and business have been built from the ground up over the years, its scaffolding, open-air concept a vast network against the sky. From terraced homes and gardens to tiered shops and community buildings, the corundum structures are iconic to the city.
Amonet Quay
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Large scale transportation operations tend to find their way to this space port. Jettying off the mainland in stark white cliffs, they provide ample space and maneuverability for the movement of any number of pyronauts, or size of cargo. The landing pads cut their way through darkly reflective pools that mirror the light only as far as the surface. Within them grow hundreds of lumilies, water flowers with pulsing inner light.
Emporium District
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A menagerie of industry sprawls throughout the city and anchors its position as the capitol of Hyperion wealth. Navigating through the market takes visitors through the stately storefronts, open bazaars, and canopies strung up along the avenues. Exotic imports, local crafts, and harvest produce abound in variety and source.
Madraza
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Learning begins at the steps of this wisened institution. Both structure and staff have done their time serving the host students that develop their minds and abilities within the halls, a labor of love to improve the prospects of generations to come. Curriculum here focuses on primary learning for general purposes.
Hippodrome
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An amphitheater maintained as the single most accommodating venue in Karnak for housing mass events, recreational in nature or otherwise.
Quar 18
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They say it's a voided wasteland and nothing more. The yawning craters are blanketed in the sediment of time, supposedly untouched, left to slumber away their hold on memory and recall. No stories are written here between the serrated cliffs of its harsh terrain...none that are remembered.
Snowasis
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This snow-asis attests to the hidden and sinister histories behind even the most striking beauty. Glistening under its perpetual snow carpet, the destruction left by some long-ago comet as it collided with the planet surface sleeps in eternal dormancy. Frost flora lift their heads in triumph to the sky above, intensified by the sheer white illumination reflected by the snow. Groves of trees keep stately watch on this quiet, ethereal place, shepherds of the silence, watchful as it sleeps.
Stone Column Woods
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One of the more fertile woodlands on Karnak call this daunting terrain their home. The limber and agile trees that snake between and above the mighty stones of the land flourish undeterred by the difficulty in doing so. Columns of rock, as if foundations to the heavens, rise proudly to the height of hundreds of meters above the dry ravines and occasional creeks that tumble through.

PRAXOS

Gulledran
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Desert canyon that long ago waterways carved through
Lava Geyser Oasis
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The unknowing eye of an outsider may see this grotto as an oasis. Teeming with color and life seen only in the richest environments, the flora and fauna are enough to rival even the most diverse arboras in the cosmos. The reason is simple - routine eruptions of the several lava geysers that punctuate the terrain sufficiently recreate the landscape with each major event.
Floating Cliffs
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Floating enormities suspended above the Praxos surface. At varying size and altitude they soar above with infinite immensity, great complexes of entrances and navigable thoroughfares within and without to baffle the mind and eye - yet for all its architectural craftsmanship, there remains no ground access. The exclusive means by which to enter any of these sky structures is either by power of flight or teleportation.
woodland
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Woodland that supplies books (written on layers of bark?)
Lyceum
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Scholars of true intention inevitably find their way to the great doors of the Lyceum citadel. Its spires direct the eye to heaven, the vast hold and expansive structure attests to the wealth to be found within its aged and guarded walls. The library is without match in the known cosmos; among the annals of time can be found recorded knowledge on any subject, and often a well-read expert on the subject to accompany it.
Steam Swamp
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While it hardly ever sees a dry moment, this lagoon is charming for all its rain and steam. Melancholy willows lean to the water surface with their burdens of leafy foliage; the canopy provides curtained rooms through which travelers must part and navigate their way through in their journey through the mists. Even when the haze lifts and the sun's light pierces the vale, showers persist, keeping the area fresh and fertile and full of life.
Zacatal
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Upright city

SYRAMEDE

Agora
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Trading post
Honeycomb
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Living complex for the less affluent folk
Agaricon
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Mushroom forest
Estate District
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Fancy residential area
Frontier
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Make something cool, perhaps fertile farmland
Ruins Village
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Village built from topsoil covering ruins. Old mixed with new
Climbing Falls
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Water that flows up the cliffs, gathers in the sky due to gravity-wielding body above, collects and eventually falls to the bay below
Walking Forest
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Trees that move
Mirror Village
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Village of bridges constructed high over mirror lake where some sort of energy exchange is done

the cosmos

uncharted space
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Where no one has allegedly gone before...or merely been able to record the depths of.

players

manifest pool
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where ideas come to life. ideas and suggestions for both in and out of the game are submitted by members and staff alike for the public approval. find an idea you like to offer feedback on or participate in - or simply come up with one of your own.
SUNDRY
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A collection of novelties in the form of conversation, where players can talk freely of anything they'd like.
PROMOTE
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